The Blame Game: Reversing the Negative Cycle of Blame
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$7.95+
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Bev Garcia
The Blame Game is alive and well in society. Research for the blame game in educational environments is an example of gathering information to identify patterns for reversing the negative cycle of blame between teachers, administrators, parents, and students. This 268-page document was a graduate degree requirement for the university. Now digitized here as a PDF, it could be used for further research and development to find resolutions today.
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The Blame Game: Reversing the Negative Cycle of Blame is a tool for anyone to observe and change the harmful effects of poisoning relationships. You'll get a model of how to research and challenges for further R&D.
Size
14.1 MB
Length
268 pages
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